Missed timing

please show a dialog/popup saying a card in the chain has missed its timing.
this should also help us learn what we did wrong with our play

example
using formula synchron to summon rhd king calamity:
formula’s optional draw is added to the chain (notified)
formula’s quick effect is triggered to summon rhd (notified)
rhd’s optional trigger missed timing as chain resolved with drawing card as the last action (not notified)

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Yeah, I’m used to that from games like Link Evolution. That would be cool. Especially, if it was easy to implement anyway. I’m thinking here, that the game somehow has to recognize, if an effect missed its timing anyway in order to know to not display the option. So, depending how it’s coded, it might not even be too complicated to change.