I beta tested Yugioh Online since 2004 and played all the way up to 2012 when Yugioh Online 3 Duel Accelerator got shutdown. I am very familiar with the game and it was one of my favorite games.
- This whole concept that exists in all ygo games with a permanent chat box that is not resizable or collapsible is outdated. Now, the game is in Unity and the card quality is so good that you can read the text from the card itself. Modern games like MTG Arena don’t have any card text box on the side. This card text box takes 1/4 of the screen width. We want players to learn to click+hold on the card to zoom and read it. This makes it perfect for mobile where the screen space is very small. If you notice the design of the chat box in Yugioh online also has tabs. It has a log, card text, and other things. You can resize the display as well and pull up the chat box.
If again, you want that layout, just change the view, resize the display pic and resize the chatbox the way you want it. It will remember all those positions and sizes and keep it for your game.
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So in Yugioh Online and the Tag Force games, those summon animations pause the game to play those animations and it takes the full screen. This causes a delay in gameplay. Our summon animations are async. That means there is absolutely no delay or pause to play those animations. Whether or not you turn off the animations, the gameplay is seamless without pause. This is also what modern card game simulators like MTG Arena and Hearthstone do. In the later stages of Yugioh Online, players clicked to skip those animations so that they could continue with their combo and not slow down the gameplay.
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It does show the opponent’s name but this is actually Discord’s fault. We use the Discord sdk to retrieve the avatar info and soemtimes the Discord sdk doesn’t send the info correctly. We’ve already told Discord about it. Their sdk is new just like our game is new.
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You pay a one-time donation to get sleeves or playmats. We aren’t going to do the in-game shop like Yugioh Online to buy skins and themes. We legally cannot sell anything or do microtransactions.
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A 3d customizable avatar is doable but again just not wroth the time over all the other features which are much more important like relay mode, offline ai, and puzzle mode. I used to love those animations like setting a card, summon, activate, etc. using the duel disk. However, people just clicked to skip later.
We are trying to go beyond the regular ygo games. It would be easy for us to copy previous games or just make another ygopro with ranking and hd pictures. We want to make something that will last for the next 15 years or more. This game will keep changing as it is very modifiable and we control the code.