Format: TCG
AIM:
The best case scenario for end board is: “Zombie World” on the field, “Red-Eyes Zombie Necro Dragon” with “Red-Eyes Zombie Dragon Lord” and “Doomking Balerdroch”, followed by a recurring advantage loop with “Vampire Sucker” and “Hela, Generaider Boss of Doom” to recycle “Doomking Balerdroch” after he uses all his effects.
-
The Deck doesn’t have problems in reaching the condition that are the Synchros and “Doomking Balerdroch” for control and finishing.
-
The fusions are for removal.
-
The links are for resource loop, play extension and generic removal.
Must have cards:
-
The Monster that you always want to see in an bad hand is “Jack-o-Bolan”, because it unclogs hands for more safer plays.
-
To start any play you can normal summon, “Uni-Zombie”, “Gozuki”, “Shiranui Solitaire”, “Zombie Master” (The problem is when you open with just 2 or more of these).
-
Try to have a discard for the monsters effects to go plus, “Mezuki”, “Glow-Up Bloom”, “Necroworld Banshee”, “Doomking Balerdroch”, “Gozuki”