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Bug description
Unable to use omega (any menu functions are unresponsive). Removing corrupted player.data fixes the issue (but deletes all personal decks due to it being a binary…)
No error codes inside the game. Player.log practically empty; Player-prev.log indicates a server-side KeyNotFoundException and a NullReferenceException
No error codes inside the game. Player.log practically empty; Player-prev.log indicates a server-side KeyNotFoundException and a NullReferenceException
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Bug reproduction steps
There are no reproduction steps. Player.data corrupted randomly (no insights on what could have done this btw e.g. didn’t close the game forcibly).
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Screenshot OR error code
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Expected behavior
Menu items should work correctly. Also, if player.data corrupts, we should have a way to get the decks (maybe save each personal deck’s code as a line on a .txt file on LocalLow folder… no good reason for them to be inside the binary file).