-
Bug description
The skill “Balance” works but its effect is not like the effect of the official DL.
There are 3 facts about the “Balance” can be 100% confirmed.
There are 2 facts about the “Balance” can be 100% confirmed.
A.If you have one kind of card equal or over 30%(total deck cards percentage),
you can have at least one card of this kind card in hand.
ex: if your deck is (11.7.7) (monter.spell.trap),then you have at least one monster card in hand.
B.If you have one kind of card over 51%(total deck cards percentage),
you can have at least two cards of this kind cards in hand.
ex: if your deck is (13.6.6) (monter.spell.trap),then you have at least two monster cards in hand.
C.If there are two kind of cards equal or over 30%(total deck cards percentage),
you can have at least one card of this two kind cards in hand.
ex: if your deck is (18.6.6) (monter.spell.trap),then you have at least one card of spell or trap in hand.
Then, let’s go back to Omega.
I am not sure how the skill works in Omega but it seems not like above facts.
ex: if your deck is (12.12.6) (monter.spell.trap), it is possible to get 2 monsters and 2 spells in hand.
However, I can not get this combination in the beginning in Omega.
- Bug reproduction steps
case.1
A.adding skill balance
B.make a deck proportion to (12.12.6)
C.duel many times.
D.I found it is impossible to get 2 monsters and 2 spells in hand in the beginning.
case.2
A.adding skill balance
B.make a deck proportion to (13.6.6)
C.duel many times.
D.I found it is not 100% to get at least 2 monsters cards in hand in the beginning.
case.3
A.adding skill balance
B.make a deck proportion to (8.6.6)
C.duel many times.
D.I found its proportion is like (1.33:1.33:1.33) (monter.spell.trap) in hand in Omega (about 60 times records)
but actually it should be more like (2:1:1) in DL. >>"" the result is according to below table 2 . “”
- Screenshot OR error code
This is my collection data from players.
source : https://twitter.com/lapiz93105196
table 1
source : RE:【情報】【FZ】技能解密「牌組平衡」,起手必抓兩張怪獸卡的方法。 @遊戲王 決鬥聯盟 哈啦板 - 巴哈姆特 (gamer.com.tw)
table 2
(you can ignore the 5th card)
table 2 statistics (not sure it is 100% correct)
(牌組平衡驗證 - Google Sheets)
by the source : (【討論】想請問一下[牌組平衡]有辦法實際用數學公式來算出(怪.魔.陷)各類卡的上手期望值嗎? @遊戲王 決鬥聯盟 哈啦板 - 巴哈姆特)
table 2 caculator (not sure it is 100% correct)
(https://fprht.csb.app/)
by the source : (【討論】想請問一下[牌組平衡]有辦法實際用數學公式來算出(怪.魔.陷)各類卡的上手期望值嗎? @遊戲王 決鬥聯盟 哈啦板 - 巴哈姆特)
-
Expected behavior
I hope when I active the skill ,I can get the result like the above table.
If it is hard to script like the result, I hope it is at least not different from the 2 facts.
Thanks for reading these data.
(2021.02.16 update) :
table 2 NEW caculator ( Its result is very similar to tabel 2)
( DLBC (p0h6n.github.io))
by the source : (【攻略】牌組平衡模擬器 @遊戲王 決鬥聯盟 哈啦板 - 巴哈姆特)
(2021.02.16 2PM update) :
fix : there are only two facts can be confirmed not three.