Official Tournament Rules

Here, only official Tournaments organized by the Duelists Unite team will be posted. If you want to host your own tournament using our system, contact us privately and we can schedule something. You can also use the unofficial tournament section here and schedule it via the calendar.

All tournaments are Swiss format. Decks are locked and cannot be changed once the tournament begins (this is automated in YGO Omega). There is an End of Match Procedure (EOMP). In real life, EOMP exists to finish a tournament within a round timer of 40 mins. This will also be the case for our own tournaments. The time per turn is 180 secs + 3 secs per move. The timer is dynamic so it means as long as you are playing, the time will not go down. You can gain up to 6 more minutes which means you can have a 9-min turn combo if needed.

The way our Swiss works is the same way as Konami policy. All players begin with 0 Points and then each subsequent match, their score will adjust. Each win is 3 points, tie is 1 point, and loss is 0 points. Players are matched according to their score (players with the most similar score get matched). If for any rare reason, the tournament ends on a tie, the tiebreaker is calculating each player’s average of their opponents’ match win (OMW) percentage. The one who has a higher OMW wins. This is exactly the same thing Konami does. Additionally only the match result counts, so 2-1 and 2-0 are treated the same.

There is no top cut. In real life, the top cut by Konami is optional. In most tournaments, top cuts are done because it creates more excitement (the risk of being eliminated) and also, it helps break ties in Swiss which involve a lot of math. Those players who met the cut advance to a Single Elimination Tournament. Single Elimination is a format where players are eliminated if they lose. This is unlike Swiss where even if a player lost, they can still win the entire tournament. For that reason, Swiss is a better approximation because it gives players more chances (more permutations). Thus, we are not doing the top cut. There are several reasons explained here as to why: Reddit - Dive into anything

Our tournaments are live and finish on the same day. Konami previously hosted official online tournaments on their simulator, Yugioh Online where they used Single Elimination with 512 participants max. YGO Omega will also do a max capacity of 512 players because this is 9 rounds of 40 means each which means 6 hours. Any higher would be too long. Swiss accepts any number of players (even or odd). If odd or if a player drops out in the middle of a tournament to make it odd, the player with the lowest score next round will get a bye (free win). Players can also reconnect during a duel if they were disconnected for any reason as long as they have time left during their turn. To read about how tournaments work in real life, read here.

Rules

  • Number of Players in tournament (N) = round down to nearest even number (minimum 8)
  • Number of Rounds (R) where R = ceil(ln(N)) e.g. 128 people is 7 rounds
  • Maximum capacity is none. (Though remember for practicality, large numbers can make events too long)
  • Your position in queue matters. It’s first come first serve. Joining the queue is analogous to registration of your deck. You must leave queue and rejoin if you wish to change the deck.

Format - Swiss

Dueling Parameters:

Banlist - TCG, OCG
Card Pool - TCG, OCG
Duel Mode - Match
Master Rule - MR5
Duel Rule - Master Duel

Custom Parameters:

Starting LP: 8000
Cards Per Draw: 1
Starting Hand: 5
Time per Turn: 180 seconds + 3 seconds per move (gain up to 360 seconds)

Only 1 Tournament can be hosted and ran at any time. A tournament must finish before a new tournament can start. We shall host official weekly tournaments for TCG and OCG on weekends. We may also do it on weekdays. The dates will be announced on the calendar in this site. We’ll rotate through all time zones so that everyone will have a chance to play. You can call these weekly tournaments YOC (Yugioh Online Championships).

TCG on Saturdays at Saturday, November 7, 2020 3:00 PM

OCG on Sundays at Sunday, November 8, 2020 1:00 AM

World Omega Championship (WOC)

At the end of the season (~1 year), we shall host a World Omega Championship (WOC) using the World’s banlist (WCS). This will occur around Winter or December. There are two ways to get an invite - through TP or WOCQ.

Tournament Points (TP)

Only TCG, OCG, or WCS tournaments will count towards points. TP will be awarded as follows:

  • TP = 1 + # of wins
  • For example, if a player won 0 times in a tournament, then TP = 1 point for participation
  • If a player won 1 time, then TP = 1+1 = 2; won 2 times is TP = 1+2 = 3; won 3 times is TP = 1+3 = 4 points and so on.
  • TP will be cumulative for the duration of the season (~1 year). The players with the highest TP (~top 25%), will be invited to enter the WOC in December to compete under the WCS banlist.

Note that TP is separate from MMR. The MMR points are gained in ranking per format. Ranking seasons are shorter and are consistent with the frequency of banlists (~3 months). MMR will not be factored into gaining an invite to the WOC.

To read about how tournament points work in real life, read here.

World Omega Championship Qualifier (WOCQ)

We realize that not all Players will be active to accumulate TP, so they can compete in the WOC Qualifier (WOCQ) and the top 32 players would receive invites to YOC despite their TP. There would be one WOCQ for TCG and OCG a week before the WOC.

We designed this point system after reading how points work in real life for both TCG and OCG. We do believe this is a consistent system that will work for all players online.

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