Freezing on Linux when resizing the window

  1. Bug description
    When I open Omega, the game is just fine. I have not tried playing the game, just opening settings. Either way, it’s working to that extent. Although, when I resize the window, the game freezes, and even if I press CTRL-C in the terminal running Omega, nothing happens, and I have to pkill it.

  2. Bug reproduction steps
    Install the game on Linux (Debian 11, and if it matters, Xorg KDE), then chmod +x the YGO Omega.x86_64 and execute it in the terminal. After this, resize the window.

  3. Screenshot OR error code
    There is no error code or output in the terminal aside from

[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=4194304"
    "memorysetup-bucket-allocator-block-count=1"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=4194304"
    "memorysetup-profiler-bucket-allocator-block-count=1"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=4194304"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=262144"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gfx=262144"
Loading in SingleInstance mode
  1. Expected behavior
    The game should still be playable after resizing.

  2. What OS are you using
    (From uname -a)
    Linux <username> 5.10.0-13-amd64 #1 SMP Debian 5.10.106-1 (2022-03-17) x86_64 GNU/Linux