I enjoy creating decks that aren’t conventional, taking older cards and trying to find combos that may or may not have been explored before to forge a better understanding of the game for myself and to have fun creating and trying out combos in general.
Forced Requisition seems to be a Continuous Trap Card that a lot of people overlooked in my opinion and the reasoning from what I find is that the ruling isn’t entirely clear on it since it’s an older card and it’s harder to understand its interactions with newer cards.
The card is read as follows:
Forced Requisition
[Trap Card; Continuous]
You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand.
It’s fairly cut and dry in my opinion. Whenever you discard from your hand, your opponent does too.
However the interaction with this card and “Costs” seems to be a debated issue that I’d like to talk about. On Yu-Gi-Oh Omega specifically the interactions seem very strange to me.
For example a card called Guarded Treasure has the following effect:
Guarded Treasure
[Spell Card; Continuous]
Activate this card by discarding 5 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
To me, this card would have activated Forced Requisition. You discard 5, so why wouldn’t your opponent discard 5? (Note that I’m not talking about a missed timing/when the aforementioned Trap card hasn’t been activated.) The above effect of Guarded Treasure doesn’t activate even the first effect at all much less the latter.
I find issue with this because while yes, it’s a “Cost” to use this card, to me discarding any card should be considered a “Cost” to use it. A card that DOES trigger with Forced Requisition is phrased similarly and I highlighted its effect below:
Fossil Warrior Skull King:
[Rock/Fusion/Effect]
[Rock Monster + 1 Level 7 or Higher monster]
Must be special summoned with “Fossil Fusion” This card can make a second attack during each Battle Phase. If this card attacks a Defense Position Monster, inflict piercing battle damage. During your opponent’s turn (Quick Effect) You can target one monster in your opponent’s GY; discard 1 card, and if you do Special Summon that monster to your field. You can only use this effect of “Fossil Warrior Skull King” Once per turn.
Now I’d argue that it’s talking about a cost here; the above successfully triggers the effect of forced requisition. In a similar vein here’s another card:
A Feather of the Phoenix:
[Spell Card]
Discard 1 card, then target 1 card in your GY; return that target to the top of your deck.
The above is something that has a similar effect, has the exact same “Cost” and I’d even consider less powerful compared to Fossil Warrior Skull King, yet doesn’t trigger the effect of Forced Requisition. In fact, almost nothing I’ve tried seems to Trigger it except Skull King. I brought up a single example to the Bug’s board as not interacting but I was told it was a matter of it triggering on “Costs” but I’d argue that’s the entire point of Forced Requisition, to trigger on a cost of yourself and make your opponent expend at least some kind of resource to get rid of it, whether it be a once a turn effect or discarding XYZ material.
Cards like Card Destruction and Hand Destruction also don’t seem to Trigger Forced Requisition even though in my opinion they should also do so.
Anyone else have thoughts on this?
(Also sorry if the tag is improper. Not really sure where this fits in.)