When placing a boss monster, the monster’s main sprite doesn’t appear. The only thing showing are the visual effects and a pink set of shapes that probably are the sprite’s shapes.
I assume the game failed loading the textures. Linux is case sensitive, so if the code wants, as an example, Dark_Magician.png, but the file’s name is Dark_magician.png, the game will not find the file. The other visual elements and card sprites are working as intended from what I can see, so it’s probably something only related to the invocation of boss monsters?
System info:
Game graphical configuration:
Video sample of the bug:
The only added files to the base game are sleeves and playmat .jpg files. The video above was filmed while spectating an online lobby.

