Humid wind forcing activation when it is supposed to be optional

  1. Bug description
    [The trap humid wind was forcing me to pay 1000 life points each draw phase despite it being an optional effect]

  2. Bug reproduction steps

    [activate humid wind and then try not to activate it on your turn]

    Spoiler

    your replay code

  3. Screenshot OR error code

  4. Expected behavior
    [i should have been able to move to my main phase without paying 1000 life points and adding a monster to my hand.]