End Phase effects not working after passing priority

  1. Bug description
    [During the end phase of my turn I set Sanguine with Conquistador's effect and it gets destroyed by Twin Twisters and I wasn't given the chance to activate Sanguine while still in the End Phase.]

  2. Bug reproduction steps

    [Set Sanguine from a card effect during EP, have it be destroyed, and attempt to activate it ]


    your replay code

  3. Screenshot OR error code

  4. Expected behavior
    [Tell us what should have happened when the bug occurred.]

Conquistadors Effect Text:
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control “Eldlich the Golden Lord”, you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 “Eldlixir” Spell/Trap directly from your Deck. You can only use 1 “Conquistador of the Golden Land” effect per turn, and only once that turn.

It doesn’t say anything about “it can be activated this turn”.

So you set a trap in your turn and can activate it next turn like any other trap.

I can confirm as I play an Edlich deck. It works the way it is supposed to. You set the trap card at the EP, but you cannot activate it the turn it is set.