Cannot open deck list edit with the following decklist

  1. Bug description
    Cannot open the deck list edit for the following decklist. When trying to open the decklist, it does not load and only the background is there (refer to screenshot). I’m forced to close the application and open it again. Here is the list:

Monster
3 Nibiru, the Primal Being
3 Gishki Shadow
3 Ash Blossom & Joyous Spring
1 Spright Jet
3 Spright Blue
1 Spright Carrot
2 Gishki Abyss
2 Gishki Vision
3 Gishki Grim
2 Evigishki Nereimanas
Spell
3 Aquamirror Focalization
1 Instant Fusion
3 Pot of Prosperity
1 Ready Fusion
1 Called by the Grave
1 Spright Smashers
1 Spright Starter
1 Gishki Aquamirror
1 Gishki Icemirror
Trap
1 Aquamirror Illusion
3 Infinite Impermanence
Extra
1 Sea Monster of Theseus
1 Allvain the Essence of Vanity
1 White Aura Monoceros
1 Herald of the Arc Light
1 Superdreadnought Rail Cannon Gustav Max
1 Gigantic Spright
1 Herald of Pure Light
1 Underworld Goddess of the Closed World
1 Accesscode Talker
1 Apollousa, Bow of the Goddess
1 Knightmare Unicorn
2 Spright Elf
1 Spright Sprind
1 I:P Masquerena
Side
3 Droll & Lock Bird
1 Gishki Zielgigas
3 Dark Ruler No More
1 Harpie’s Feather Duster
2 Lightning Storm
1 Cosmic Cyclone
1 Twin Twisters
3 Evenly Matched

  1. Bug reproduction steps

    Copy the provided deck list and save it. Close the application and open it again. Try to open the decklist in edit mode.

  2. Screenshot OR error code

  3. Expected behavior
    [Tell us what should have happened when the bug occurred.]

  4. What OS are you using
    Windows 10

Have the same issue.
There seems to be a issue with “Aquamirror Focalization”

Yeah, it seems to be Aquamirror Focalization being the issue. I have some video about the issue. Moreover, Focalization doesn’t seem to activate its end phase effect either. Please have a look @Lyris

https://drive.google.com/file/d/1uNEuXyI92wMGdBBQbYRn2RhhFUnOlKBy/view?usp=share_link

https://drive.google.com/file/d/1j8w0m1YOwKKt6SzH7mHbk3LbxGB9GBqc/view?usp=sharing

:thinking: It seems to be an internal error of sorts:

Player.log
Loading player data from D:/YGO Omega/YGO Omega_Data/data.unity3d
Initialize engine version: 2022.1.20f1 (01d83b40d570)
[Subsystems] Discovering subsystems at path D:/YGO Omega/YGO Omega_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon(TM) Graphics (ID=0x1636)
    Vendor:   ATI
    VRAM:     7871 MB
    Driver:   27.20.21002.112
<RI> Initializing input.

New input system (experimental) initialized
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initialized touch support.

UnloadTime: 0.235700 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 91)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9064.
Total: 128.347700 ms (FindLiveObjects: 0.426300 ms CreateObjectMapping: 0.260900 ms MarkObjects: 127.625500 ms  DeleteObjects: 0.034700 ms)
. . .
NullReferenceException: Object reference not set to an instance of an object.
  at Card.Deck.GenerateDeckNameFromSetcodes (System.Int32 maxNames, System.Int32 minCount) [0x00000] in <00000000000000000000000000000000>:0 
  at Scenes.Deck.DeckEdit.CreateEditor (System.Action`1[T] onFinish, System.String deck, System.Boolean reducedUi) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 
  at Scenes.Deck.DeckEdit.CreateEditor (System.Action`1[T] onFinish, System.String deck, System.Boolean reducedUi) [0x00000] in <00000000000000000000000000000000>:0 
  at Scenes.Deck.DeckSelection.OnClickEdit (System.String deck, System.Boolean allowEmpty) [0x00000] in <00000000000000000000000000000000>:0 
  at Scenes.Deck.DeckSelection.OnClickDeck (Extensions.BoxSlot deck, UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 
--- End of stack trace from previous location where exception was thrown ---

  at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0 

Setting up 1 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [1.0 KB-2.0 KB]: 930 frames, [2.0 KB-4.0 KB]: 30 frames, [4.0 KB-8.0 KB]: 19 frames, [8.0 KB-16.0 KB]: 86 frames, [16.0 KB-32.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 3 frames, [128.0 KB-256.0 KB]: 47 frames, [256.0 KB-0.5 MB]: 6 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
      Initial Block Size 4.0 MB
      Current Block Size 7.7 MB
      Peak Allocated Bytes 7.6 MB
      Overflow Count 14
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 128.0 KB
      Peak Allocated Bytes 124.8 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 472.0 KB
      Peak Allocated Bytes 469.0 KB
      Overflow Count 157
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 1.8 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 71.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 68.5 KB
      Overflow Count 0
    [ALLOC_TEMP_ReadCacheIndex] x 2
      Initial Block Size 64.0 KB
      Current Block Size 78.0 KB
      Peak Allocated Bytes 6.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 71.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 505 B
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 5.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 4.4 KB
      Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 5
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 71.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 71.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 505 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 505 B
      Overflow Count 0
    [ALLOC_TEMP_HIDInput]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 10.8 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 165934
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 68 Subsections = 69632 buckets. Failed count: 72150
        32B: 17 Subsections = 8704 buckets. Failed count: 211493
        48B: 41 Subsections = 13994 buckets. Failed count: 117858
        64B: 25 Subsections = 6400 buckets. Failed count: 17431
        80B: 18 Subsections = 3686 buckets. Failed count: 7461
        96B: 73 Subsections = 12458 buckets. Failed count: 147269
        112B: 4 Subsections = 585 buckets. Failed count: 31931
        128B: 10 Subsections = 1280 buckets. Failed count: 43887
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [8.0 MB-16.0 MB]: 120 frames, [16.0 MB-32.0 MB]: 199 frames, [32.0 MB-64.0 MB]: 11 frames, [64.0 MB-128.0 MB]: 798 frames
      Requested Block Size 16.0 MB
      Peak Block count 7
      Peak Allocated memory 84.8 MB
      Peak Large allocation bytes 16.1 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [1.0 MB-2.0 MB]: 42 frames, [2.0 MB-4.0 MB]: 19 frames, [4.0 MB-8.0 MB]: 814 frames, [8.0 MB-16.0 MB]: 50 frames, [16.0 MB-32.0 MB]: 193 frames, [32.0 MB-64.0 MB]: 10 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 47.7 MB
      Peak Large allocation bytes 43.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 9
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 9
  Overflow Count (too large) 1
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 8
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 68 Subsections = 69632 buckets. Failed count: 72150
        32B: 17 Subsections = 8704 buckets. Failed count: 211493
        48B: 41 Subsections = 13994 buckets. Failed count: 117858
        64B: 25 Subsections = 6400 buckets. Failed count: 17431
        80B: 18 Subsections = 3686 buckets. Failed count: 7461
        96B: 73 Subsections = 12458 buckets. Failed count: 147269
        112B: 4 Subsections = 585 buckets. Failed count: 31931
        128B: 10 Subsections = 1280 buckets. Failed count: 43887
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [64.0 KB-128.0 KB]: 87 frames, [128.0 KB-256.0 KB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 446 frames, [32.0 MB-64.0 MB]: 593 frames
      Requested Block Size 16.0 MB
      Peak Block count 2
      Peak Allocated memory 38.4 MB
      Peak Large allocation bytes 16.0 MB
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [1.0 MB-2.0 MB]: 86 frames, [2.0 MB-4.0 MB]: 175 frames, [8.0 MB-16.0 MB]: 867 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 10.5 MB
      Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 897
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 68 Subsections = 69632 buckets. Failed count: 72150
        32B: 17 Subsections = 8704 buckets. Failed count: 211493
        48B: 41 Subsections = 13994 buckets. Failed count: 117858
        64B: 25 Subsections = 6400 buckets. Failed count: 17431
        80B: 18 Subsections = 3686 buckets. Failed count: 7461
        96B: 73 Subsections = 12458 buckets. Failed count: 147269
        112B: 4 Subsections = 585 buckets. Failed count: 31931
        128B: 10 Subsections = 1280 buckets. Failed count: 43887
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [8.0 MB-16.0 MB]: 89 frames, [16.0 MB-32.0 MB]: 45 frames, [32.0 MB-64.0 MB]: 994 frames
      Requested Block Size 4.0 MB
      Peak Block count 9
      Peak Allocated memory 59.4 MB
      Peak Large allocation bytes 25.9 MB
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [2.0 MB-4.0 MB]: 98 frames, [4.0 MB-8.0 MB]: 175 frames, [8.0 MB-16.0 MB]: 50 frames, [16.0 MB-32.0 MB]: 805 frames
      Requested Block Size 4.0 MB
      Peak Block count 7
      Peak Allocated memory 22.6 MB
      Peak Large allocation bytes 0 B
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 68 Subsections = 69632 buckets. Failed count: 72150
        32B: 17 Subsections = 8704 buckets. Failed count: 211493
        48B: 41 Subsections = 13994 buckets. Failed count: 117858
        64B: 25 Subsections = 6400 buckets. Failed count: 17431
        80B: 18 Subsections = 3686 buckets. Failed count: 7461
        96B: 73 Subsections = 12458 buckets. Failed count: 147269
        112B: 4 Subsections = 585 buckets. Failed count: 31931
        128B: 10 Subsections = 1280 buckets. Failed count: 43887
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [0-1.0 KB]: 57 frames, [2.0 KB-4.0 KB]: 33 frames, [8.0 KB-16.0 KB]: 2 frames, [16.0 KB-32.0 KB]: 2 frames, [32.0 KB-64.0 KB]: 7 frames, [64.0 KB-128.0 KB]: 11 frames, [128.0 KB-256.0 KB]: 20 frames, [256.0 KB-0.5 MB]: 49 frames, [0.5 MB-1.0 MB]: 78 frames, [1.0 MB-2.0 MB]: 869 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 1.2 MB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [8.0 KB-16.0 KB]: 56 frames, [16.0 KB-32.0 KB]: 205 frames, [32.0 KB-64.0 KB]: 867 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 41.8 KB
      Peak Large allocation bytes 0 B

Any solution in the works?